QOL things like easier selection of groups of people (ie. I think the research tree could see about 7/8 layers before it gets too much. I want more customisation, let me build my own scenarios or make mods, visual things like the colors of buildings, and just more laws. Maybe let us build some statues, a proper schoolhouse, and so on. Setting heaters to run even while the building is "inactive" so that cookhouses don't freeze people coming in for a midnight snack.Ī good resource sink would be nice, like expensive hope-increasing monuments or amenities. hunters disabled by storm, cookhouse disabled by lack of raw food, etc). Letting me tell buildings to send people home when the conditions for operation are not met (i.e. Making steam hubs auto-deactivate whenever no-one is living or working in the heat zone. Making a steam hub option to only activate at night, to efficiently heat nighttime buildings like the public house or hunters hunts. Letting me tell the steam hubs to start 15 minutes before the workday begins so that workplaces in range will actually be heated when people begin working. Some more customization/automation/rules for steam hubs and workplaces hours of operation. It feels a bit silly that I can keep a gathering post comfortable during the height of the storm using heaters, but a house can only be chilly at best. Keeping up the trend of allowing us to dodge RNG rolls with resource expenditure.
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